01Attention & inhibition
For distractibility and impulsive responding: sustained, selective and divided attention tasks, including Firefly Chase and response-control activities.
Six connected training systems for children with ADHD-related attention needs, ASD-related social and everyday skill needs, or other developmental learning needs—with family participation and professional guidance.
Device US$499 + Annual service US$1,999/ year

Children with ADHD, autistic children, and children with attention, learning or developmental difficulties who can comfortably participate in VR. A parent and qualified professional should confirm readiness, headset age requirements and the appropriate programme.
Target sustained, selective and divided attention, response inhibition and executive control through graded activities.
Practise social interaction and recognising expressions in structured virtual situations at a suitable pace.
Rehearse everyday safety and self-care scenarios, with sensory regulation activities selected around the child’s comfort.
Organised around the attention, cognitive, social, emotional, daily living and sensory content in the supplied programmes. Select goals around the child—not a diagnosis label alone.
01For distractibility and impulsive responding: sustained, selective and divided attention tasks, including Firefly Chase and response-control activities.
02For remembering instructions and solving tasks: six-domain practice through memory, sequencing, calculation and executive activities such as Fossil Treasure Hunt.
03For joining shared activities and reading social cues: repeatable interaction scenarios, joint tasks and social problem-solving.
AI-created illustrative scene; not a clinical result or a literal software screenshot.
04For interpreting expressions and emotional situations: practise identifying facial cues and understanding emotions in guided virtual encounters.
AI-created illustrative scene; not a clinical result or a literal software screenshot.
05For routines and independence: rehearse kitchen tasks, shopping and road-safety scenarios before supported practice outside VR.
06For managing sensory demands: selectable, calmer immersive environments and paced activities matched to comfort and tolerance.
AI-created illustrative scene; not a clinical result or a literal software screenshot.
Performance-based difficulty, individual training plans and quantitative records connect the six systems. Families and local professionals can use these records to guide the next practice goals; access depends on the service configuration.

LumiBrain combines attention, cognitive and everyday skill themes with playful worlds. A parent or professional helps choose an approach around each child’s comfort and needs.
How It WorksYour website account is the starting point for your purchases and service access. Training plans, session history, progress, reports and hospital connections are handled on the dedicated training platform.
My accountOrders & requests
Six cognitive domains
One-time equipment price

Training · Reports · After-sales support · Practice correction guidance
You choose when to renew. No automatic charge.
One year from successful payment. Your account starts showing renewal reminders 30 days before expiry. Early renewal extends the existing expiry by one year.
Prices are listed separately for each product. Taxes, delivery and the final order contents are confirmed before payment.
Choose a device, annual service, or both. Your account keeps your order number and purchase history.